![]() But Tal Rasha's houses more than just a dead mage - for it was here that the Archangel Tyrael and the Hordarim brotherhood bound the Lord of Destruction, Baal within Tal Rasha. The Seven Tombs are the resting places of seven great Horadric mages. Placing the Horadric Staff inside the orifice opens the way to the final zone of Act II, namely Tal Rasha's Chamber. The other tombs are a good source of loot, so they are also worth exploring. The True Tomb is marked near its entrance with a symbol noted from the Arcane Sanctuary and has an Orifice to place the Horadric Staff which opens a path to Tal Rasha's Chamber. Though there is only one True Tomb, the Six False tombs are also named "Tomb of Tal Rasha" in-game. ![]() Tal Rasha's Tomb is any one of seven secret tombs accessible from the Canyon of the Magi. Apparition, Steel Scarab, Preserved Dead, Burning Dead(Minion), Unraveler, Ghoul Lord, Gorebelly
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